

Gaming didn’t get a lot of mainstream popularity until the 1970s and 80s. However, these games were typically only available at top institutions, like MIT. When higher performing computers came out, like the IBM 1560, games like Moon Landing, 3D Tic-Tac-Toe, and Spacewar! became more popular. Some of the earliest games included Nimrod (1951), Strachey’s Draughts Program (1951), Tic-Tac-Toe (1951), and Tennis for Two (1958). The Conception of Gaming (1948-1970)Īs early as the 1950s, computer scientists began designing simple games as simulations (way before Atari Pong). Let’s look at just how far gaming has come over the years with a history of video games and video game consoles.

Today’s gamers use the best technology to compete at the highest levels. As systems got more complex, games got more in-depth and sensitive to player capabilities. Gaming has been around for decades and has changed with evolving technology.
